Aug 04, 2009, 04:36 PM // 16:36
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#201
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Forge Runner
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
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Quote:
Originally Posted by Elder Belin
You wish to know of Moa’vu’Kaal? Certainly. Long ago settlers arrived on this island, legend tells of an evil beast that dwelled in the swamps. Moa’vu’Kaal. The skales worshipped the creature like a god, and indeed, it may have been touched by some dark, forgotten god. It was said to be able to kill a man with just its gaze! I had thought it a myth, but now I am not sure. If this creature does exist and the skale are truly attempting to summon it forth again, we are all in grave danger. Please go to Issnur Isles and investigate this matter. At the very least, we can alleviate the fears of my village
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Although i already see the reply coming, considering how many times "dark, forgotten god" as been attributed to Abaddon i dont see why this occasion would be any different.
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Aug 04, 2009, 04:47 PM // 16:47
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#202
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by Free Runner
Although i already see the reply coming, considering how many times "dark, forgotten god" as been attributed to Abaddon i dont see why this occasion would be any different.
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It said may, meaning not definite. Also, while it usually is attributed to Abaddon, another "forgotten" god is mentioned - Abaddon's predecessor. Which, if the .dat has anything that can be trusted, would mean the evil spider god.
Though "dark, forgotten god" in Tyria could also refer to Dhuum. There, after all, is no mention of Dhuum in Tyria - only in the Underworld and Realm of Torment.
But I would just like to re-stress the may in the dialogue.
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Aug 04, 2009, 05:28 PM // 17:28
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#203
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Wilds Pathfinder
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Quote:
Originally Posted by Konig Des Todes
It said may, meaning not definite. Also, while it usually is attributed to Abaddon, another "forgotten" god is mentioned - Abaddon's predecessor. Which, if the .dat has anything that can be trusted, would mean the evil spider god.
Though "dark, forgotten god" in Tyria could also refer to Dhuum. There, after all, is no mention of Dhuum in Tyria - only in the Underworld and Realm of Torment.
But I would just like to re-stress the may in the dialogue.
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You just love to snip in Arachnia whenever the opportunity arises, don't you? We don't have absolute confirmation it's still a viable concept, nor that it was definitely Abaddon's predecessor.
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Aug 04, 2009, 10:24 PM // 22:24
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#204
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Lion's Arch Merchant
Join Date: Jun 2009
Location: The Netherlands.
Guild: Society of Souls Guild [Argh]
Profession: R/
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If the djinns count then I would vote for them (searing flames spam ftw).
They are elementals but they serve the princes from vabbi as guards in dashe vestubule mission so...
But if they dont then I would vote for the charr they use balanced party's and burned down ascalon .
and if the horde of drarkness, lord jadoth and mallyx are still alive then I would say the margonites.
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Aug 05, 2009, 12:03 AM // 00:03
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#205
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Krytan Explorer
Join Date: Jun 2006
Location: El Centro CA
Guild: Lazy Imperius Legionis (LaZy)
Profession: W/P
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Charr vs Shiroken in HM... by far in my opinion are the hardest to kill out of those two in HARDMODE! With the multiple builds the Charr run (I.E. secondary skills) I would say Charr would top them all. I mean we all see how easy they pwned the destroyers in HM
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Aug 05, 2009, 01:37 AM // 01:37
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#206
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Quote:
Originally Posted by Free Runner
I would also like to point out that the god, Moa'vu'Kaal, the Istan Skales worshipped was actually given his power by Abaddon. Meaning the thing the skales worshiped was probably on the same...scale as one of Abaddons common Margonites.
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Possibly more importantly, most Elonian characters probably took Moa'vy down before leaving Istan. Not exactly a convincing demonstration of its ability to take down a Titan army, is it?
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Aug 05, 2009, 03:08 AM // 03:08
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#207
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by GmrLeon
You just love to snip in Arachnia whenever the opportunity arises, don't you?
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Just as much as Quintus liked to snip in Mursaats. And you like to snip in your own theories - primarily the water conductivity one.
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Aug 05, 2009, 05:21 PM // 17:21
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#208
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Wilds Pathfinder
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Quote:
Originally Posted by Konig Des Todes
Just as much as Quintus liked to snip in Mursaats. And you like to snip in your own theories - primarily the water conductivity one.
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I knew that was my mistake from picking out water, what with it being so common. At any rate, at least we're not making all of our threads relate back to that. Yet.
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Aug 05, 2009, 05:32 PM // 17:32
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#209
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Lion's Arch Merchant
Join Date: Nov 2008
Location: In the Realm of the Gods
Guild: The High Chroniclez
Profession: A/
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Shiro'ken anything that has a soul can be binded once it is killed, and by the looks of that eveything in those areas have a "soul"
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